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As a highly skilled and experienced senior Flame artist and VFX supervisor with a BA Hons in Motion Design, I have spent the past 15 years refining my craft and delivering high-end composites, visual effects, and finishing work across films, television, commercials, and music videos.

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My expertise in Autodesk Flame, combined with a strong eye for detail and design, has allowed me to consistently produce polished, high-quality work across a wide range of projects. Alongside Flame, I am also familiar with Foundry Nuke and broader node-based compositing workflows, giving me flexibility across different pipelines and production environments.

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I am constantly exploring and adopting emerging AI-driven workflows and tools that can enhance, support, and accelerate traditional compositing and finishing techniques. I enjoy finding practical ways to integrate new technology into established workflows while maintaining the highest creative and technical standards.

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Whether working on complex VFX sequences, delicate beauty work, invisible clean-up, or final finishing, I bring a calm, collaborative approach and a level of craftsmanship that is highly regarded by both clients and peers.

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I am passionate about every aspect of the VFX process and always eager to take on new creative and technical challenges to deliver the strongest possible result for every project.

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Outside of work, I am a devoted father of three boys and an avid golfer.

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